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Hamster Kombat says it turned down every VC pitch, cites 200 M users and 53 M Telegram followers, and flags “exit liquidity” as a systemic risk for Web3
Hamster Kombat announced on its official Telegram channel that it has declined all venture‑capital funding offers, labeling the practice of using a project’s audience as “exit liquidity” for backers [2]. The statement comes as the play‑to‑earn game, built on the TON blockchain, claims 200 million users and 53 million Telegram subscribers, underscoring its rapid growth since the April launch.
| At a glance | |
|---|---|
| Users | 200 million (claimed as of July) |
| Telegram followers | 53 million |
| VC offers | 0 accepted – all turned down |
| Token allocation | 60 % of HMSTR supply reserved for players |
The developers argue that many Web3 projects raise capital, then “spend it on marketing, conduct an airdrop or even a public ICO, and then walk away—leaving users holding the bag” [2]. By refusing external funding, Hamster Kombat positions itself as a counter‑example, aiming to generate revenue directly from gameplay rather than from a financing round. The team stresses that future HMSTR tokens will be purchasable on exchanges like any other asset, with no privileged access for venture firms [2].
HMSTR’s total supply is split so that 60 % is earmarked for active players, while the remaining 40 % supports market liquidity, ecosystem partnerships, grants, and squad rewards [2]. This allocation ties token distribution to user engagement rather than to a pre‑sale or private placement. The game’s mechanics let players act as virtual CEOs of crypto exchanges (e.g., Binance, OKX) and earn in‑game points convertible to HMSTR, reinforcing a utility‑first approach.
Hamster Kombat’s stance arrives amid broader criticism of crypto venture capital. Recent reports note that venture‑backed tokens such as Aptos (APT) and Sui (SUI) have fallen up to 70 % from 2023 peaks, and that VC funds invested $13 billion in Q1 2022 before facing pressure to return capital as AI gains investor focus [2]. While overall crypto deal value rose modestly to $2.7 billion in Q2 2023, the number of deals fell 12.5 % from the previous quarter [2]. The game’s refusal to tap this capital pool highlights a growing debate over funding models in the sector.
By eschewing venture capital, Hamster Kombat tests whether a user‑driven token model can sustain growth without the “exit liquidity” pitfalls that have plagued other Web3 projects, leaving the broader industry to watch whether this approach can scale.
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AI-assisted synthesis by the TrendWatcher Editorial Desk · sourced from 4 outlets · Jul 4, 2026 · How we report
The game launched in March 2024, with some sources noting an April release for the viral play‑to‑earn version.
Players tap a hamster to earn coins, can upgrade their in‑game exchange, and solve daily cipher puzzles to receive additional rewards.
The game operates on the TON blockchain and plans to issue HMSTR tokens that will be tradable on cryptocurrency exchanges.
According to the developers, the game has rejected all venture‑capital offers, describing such funding as "exit liquidity".
Yes, researchers have identified fake Telegram channels and malicious Android/Windows software that impersonate Hamster Kombat and can install spyware or info‑stealer malware.