# Nvidia expands DLSS 4.5 to Samson and Dawn of Defiance games

**Published:** 2026-06-14T10:58:40.577Z  
**Topic:** Nvidia  
**Sentiment:** neutral  
**Publisher:** TrendWatcher — https://www.trendwatcher.in/article/9289074c-ed7f-482c-b4f4-25fb284b7379

Nvidia adds DLSS 4.5 ray reconstruction, multi‑frame generation and super‑resolution to Samson and Dawn of Defiance, plus Enlisted and War Thunder updates

Nvidia announced that its DLSS 4.5 technology will now power the upcoming titles **Samson** and **Dawn of Defiance**, bringing ray‑tracing, DLSS Ray Reconstruction and Multi‑Frame Generation to both games【1】. The same update also upgrades Gaijin Entertainment’s **Enlisted** and **War Thunder** with DLSS 4.5 Super Resolution when raster graphics are used, while retaining DLSS Ray Reconstruction for ray‑traced scenes【1】.  

The rollout coincides with the end of the beta phase for the Nvidia App, which now delivers the full suite of DLSS 4.5 features to every user. Since Nvidia unveiled DLSS 4.5 Super Resolution in January, RTX owners have been able to enhance image quality across hundreds of titles via the app【1】. Last week the company opened a beta that let gamers preview Dynamic Multi‑Frame Generation, a 6× frame‑generation mode, and an improved AI model for frame creation【1】. With the latest app release, the DLSS 4.5 Override is officially launched, allowing users to toggle the new modes on‑the‑fly【1】.  

Nvidia’s spokesperson highlighted that gamers, streamers and media have already tested DLSS 4.5’s dynamic multi‑frame generation, super‑resolution and the new 6× mode in dozens of games, reporting “very positive” performance gains and smoother gameplay【1】. Independent reviewers such as Tom’s Guide and Wccftech praised the flexibility of the technology, noting that the dynamic mode adapts to monitor refresh rates without introducing latency or visual glitches【2】.  

By extending DLSS 4.5 to fresh releases, Nvidia aims to keep its RTX ecosystem ahead of competing graphics solutions and to cement DLSS as a standard for next‑gen visual fidelity. The real question now is how quickly developers will adopt the full DLSS 4.5 stack and whether the performance uplift will translate into broader market adoption of RTX‑capable PCs.

## Sources
1. Ilovepcbang — [엔비디아, ‘삼손’·‘던 오브 디파이언스’ 등 게임에 DLSS 4.5 적용 확대 < 컴퓨팅 뉴스 < 컴퓨팅 < 기사본문 - 아이러브PC방](http://www.ilovepcbang.com/news/articleView.html?idxno=127598)
2. Mediapic — [엔비디아 ‘삼손’·‘던 오브 디파이언스’ 등 최신 게임에 DLSS 4.5 적용 확대 < PC < 뉴스 < 기사본문 - 미디어픽 (MediaPic)](https://www.mediapic.co.kr/news/articleView.html?idxno=2421)
3. M — [엔비디아 삼손던 오브 디파이언스 등 최신 게임에 DLSS 45 적용 확대 루리웹](https://m.ruliweb.com/amp/news/read/223333)

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Cite as: TrendWatcher, "Nvidia expands DLSS 4.5 to Samson and Dawn of Defiance games", https://www.trendwatcher.in/article/9289074c-ed7f-482c-b4f4-25fb284b7379
